top of page

Mainstream Copy Group

Public·124 members
Gogi Kozlov
Gogi Kozlov

VRay 1.50 SP4 3ds Max 2010 2011 X86-x64 PROPER.rar NEW!



How to Download VRay 1.50 SP4 for 3ds Max 2010 & 2011 (x86-x64) Free and Properly




VRay is a powerful rendering engine that can create realistic and stunning images for 3ds Max, a popular 3D modeling and animation software. VRay 1.50 SP4 is the latest version of VRay for 3ds Max 2010 and 2011, and it has many new features and bug fixes that improve the rendering quality and speed.


If you want to download VRay 1.50 SP4 for 3ds Max 2010 & 2011 (x86-x64) for free and properly, you need to follow these steps:


VRay 1.50 SP4 3ds max 2010 2011 x86-x64 PROPER.rar



  • Download the VRay 1.50 SP4 file from a reliable source. The file name should be VRay_1.50_SP4_3ds_max_2010_2011_x86_x64_PROPER.rar. You can find some links to download it from the web search results . Make sure you have enough disk space to store the file, which is about 300 MB.



  • Extract the file using a program that can handle .rar files, such as WinRAR or 7-Zip. You should get a folder named VRay_1.50_SP4_3ds_max_2010_2011_x86_x64_PROPER with several subfolders and files inside.



  • Run the vray_adv_150SP4_max2010_x86.exe file if you have a 32-bit version of 3ds Max, or the vray_adv_150SP4_max2010_x64.exe file if you have a 64-bit version of 3ds Max. Follow the instructions on the screen to install VRay.



  • Copy the vray2010.dll file from the Crack folder to the C:\Program Files\Autodesk\3ds Max 2010\stdplugs folder if you have a 32-bit version of 3ds Max, or to the C:\Program Files (x86)\Autodesk\3ds Max 2010\stdplugs folder if you have a 64-bit version of 3ds Max. This will replace the original file and crack VRay.



  • Repeat steps 3 and 4 for 3ds Max 2011 if you have it installed on your computer.



  • Restart your computer and launch 3ds Max. You should see VRay as an option in the Render Setup dialog box.



Congratulations! You have successfully downloaded and installed VRay 1.50 SP4 for 3ds Max 2010 & 2011 (x86-x64) for free and properly. Now you can enjoy rendering your scenes with VRay and create amazing images.


How to Use VRay 1.50 SP4 for 3ds Max 2010 & 2011 (x86-x64)




Now that you have installed VRay 1.50 SP4 for 3ds Max 2010 & 2011 (x86-x64), you may wonder how to use it to render your scenes. VRay is a complex and powerful rendering engine that has many options and settings that can affect the quality and speed of your renders. In this section, we will give you some basic tips and tricks on how to use VRay effectively and efficiently.


The first thing you need to do is to set up your scene for VRay. This means choosing the right units, scale, lighting, materials, and camera for your scene. Here are some general guidelines:


  • Use real-world units and scale for your scene. VRay works best with realistic values and proportions. For example, if you are modeling a car, make sure it has the correct dimensions and position in the scene.



  • Use VRay lights and materials for your scene. VRay has its own types of lights and materials that are optimized for its rendering engine. You can find them in the Create panel under the VRay category. For example, you can use VRaySun and VRaySky to create a realistic sun and sky environment, or VRayMtl to create a versatile material that can handle different effects such as reflection, refraction, bump, displacement, etc.



  • Use a VRayPhysicalCamera for your scene. VRay has its own type of camera that simulates a real-world camera with physical parameters such as focal length, aperture, shutter speed, ISO, etc. You can find it in the Create panel under the Cameras category. Using a VRayPhysicalCamera will give you more control over the depth of field, motion blur, vignetting, and exposure of your renders.



The next thing you need to do is to set up your render settings for VRay. This means choosing the right image sampler, global illumination, color mapping, output size, render elements, etc. for your render. Here are some general guidelines:


  • Use the Adaptive DMC image sampler for your render. This is the default and recommended image sampler for VRay. It adapts the number of samples per pixel based on the complexity of the scene and the noise threshold you specify. You can find it in the Render Setup dialog box under the V-Ray tab in the Image sampler rollout.



  • Use global illumination for your render. Global illumination (GI) is a technique that simulates the indirect lighting in a scene, such as bounced light, color bleeding, ambient occlusion, etc. It makes your renders more realistic and natural. You can find it in the Render Setup dialog box under the V-Ray tab in the Indirect illumination rollout.



  • Use Reinhard color mapping for your render. Color mapping is a technique that maps the colors of your render to the colors of your output device, such as a monitor or a printer. It also controls the contrast and brightness of your render. Reinhard is a type of color mapping that preserves the details and colors of your render without clipping or washing out. You can find it in the Render Setup dialog box under the V-Ray tab in the Color mapping rollout.



  • Use an appropriate output size for your render. The output size determines the resolution and aspect ratio of your render. You should choose an output size that matches your intended use of your render, such as web display, print publication, video production, etc. You can find it in the Render Setup dialog box under the Common tab in the Output Size rollout.



  • Use render elements for your render. Render elements are separate images that contain information about different aspects of your render, such as diffuse color, reflection, refraction, shadows, lighting, etc. They can be useful for post-processing and compositing your render in an image editing software such as Photoshop or After Effects. You can find them in the Render Setup dialog box under the V-Ray tab in the Render Elements rollout.



The last thing you need to do is to start your render and save your image. You can start your render by clicking on the Render button in the Render Setup dialog box or by pressing F9 on your keyboard. You can save your image by clicking on the Save Image button in the V-Ray Frame Buffer window or by pressing S on your keyboard.


Congratulations! You have successfully used VRay 1 ad790ac5ba


About

Welcome to the group! You can connect with other members, ge...

Members

bottom of page